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I count every sinlge AP in curent system. Dont know why you are not able. Also in the possible new system you can have 5AP to provide 5 attacks. You arguments are trash.


In the new system you get 3 ap every turn... and can store a maximum of 4.

And this applies to you and your enemies.

There might be ways to raise it or enemies that can... but that is the system set.

And sure you MIGHT get 4 attacks at max... but the enemy also gets 4 attacks at max.

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Probably you play another game. AP are curently pretty titght related to lenght of movement.


Moves like "fighting moves". Even in EE (especially in EE) the usefulness of an attack isn't very related to the AP cost.