I dont know.. I kindve like it the way it is..I like that i have to choose, and sacrifice to make a well rounded character... I didnt want a combat/action game.. There are plenty of those.. We were sold an "rpg", and thats exactly what we got.. Those non-combat abilities, are just as useful, as the combat abilities.. Alas, too many people build characters with combat only, in mind...
I think, "Wasteland 2".. Sure, i might have a teammate specifically for combat.. But i want my Barterer/Negotiator, Thief/Assassin, Crafter/Packmule, Control Wizard, Ranger, Tank, Mage/Wizard, Berserker, etc..Many of these classes have very little combat effectiveness...
And because i DO spec classes with real life skills, combat is not always a breeze, thus alleviating much of the complaints from those that claim "the combat is STILL too easy"..Ofcourse it is.. If you build a 4 man wrecking crew! If the game was built around a 4 man assault squad, any rp elements would be null and void..