Generally what I've heard about it sounds good, I'm d/ling the patch right now and don't have high hopes for it. Which is good becuse I know it will be fun and surprise me by being good.

Anyway, my one peeve would be the dialogue. I have no qualms with the name, but from screenshots and biased opinions (from idiots who think the game is a Diablo clone), the dialogue looks a little shallow. Also, considering it was created by a Larian studios, which is not an English company, how good is the dialogue? The smith on the game's cover has the following options:

What do yuo have for sale my good merchant?
Farewell.

Now, those options in themselves are fine, but they are the only two. It'd be good if they had some topics of interest or gossip you could discuss with them. What's it like for the rest of the game and with the other NPCs?

Oh, and why is HTML enabled? Hasn't anyone used it for malevolent purposes? If not, that's good.


Nordom: "A question, Morte: how do you stay aloft?" Morte: "Flatulence, you stupid polygon."