That would be too bad if they wouldn't do something. Still, I think pointing out game design flaws and making suggestions can sometimes make devs change their minds. And this here is not some minor flaw, but a rather big one.
Oh, I absolutely agree that pointing out things to maybe make the devs change their minds is a good idea.
But they seem to be moving more towards multiplayer, which is coming at the cost of single-player quality-of-life stuff. It'd be one thing if it was a pure co-op game, but shared inventory and other such things won't work very well with the new competitive questing angle where you may not WANT to assist your fellow players.