For starters I'm not 100% sure what you mean by dependent on main. Do you mean you are actually modding the main campaign and the actual Bairdotr character? Or you just have main as a dependency, and added your own Bairdotr character?

What's filled in on the sidebar for default dialog for this character in question?
DB_Dialogs( ) by itself does nothing, a flaw in the video and something they don't really explain.

You need story editor scripts from MAIN to make that work right, though it sounds like yours is working to a degree?

Can you try setting the character's dialog on the sidebar to the name of the dialog file you want to use? Also make sure to comment out your DB_Dialogs line.


Also for the location of the file, is it stored in "Main\Story\Keywords" or "YourMod\Story\Keywords"?