I have reported a few in Technical Issues forum but, here goes..

-Blind status only seems to affact normal melee/bow attacks.. Not abilities, spels, wands, scrolls, grenades, or specialty arrows
-Upgrading multiple swords at once results in only 1 being sharpened, even though the slider allows for choosing of multiples
-Taunt does not do anything, to any enemy.. I used it from lvl 4 or 5, to now almost lvl 9, and none of the enemies from the Lighthouse, Black Cove, Evelyns Secret Lair, and now onto the Fire land in Cyseal have been forced to attack my tank. Melee, archer, spell caster, summon, or ward.. None..
-The camera seems FAR closer at times, than it ever was in the Original version. When moving uphill, its even more clear how small the view is.. I didnt have to pan the camera to see a decent overall view of combat previously, now i do.. Alot..
-Like in the original, rnadom items disappear from inventory.. No, im not misplacing them, or vendoring them.. They are gone.. I notice this the most with crafting mats.. I think arrows is what led to this realization in the original.. But again this morning, i had some of the rarer mats, and i knew i had them, but they were no longer in the satchel when i went to make them..
-Crates/Containers starting scrolled far down, so as to appear empty at 1st glance.. There also no longer seems to be an icon to "Loot All" on the top of the containers.. This used to be the way i knew if something was in it, in a glance.. Its simply no longer there..Now i open everything, and hit spacebar, and try to read the action log to know what i got.. Which adds to more unnecessary inventory management.
-Only a few times, when using the Pyramids to teleport, i would have 3/4 of my team endup at the correct location, and 1 of them would be in another place entirely.. Its almost as though they are traveling in a straight line from the starting point, and 1 of them gets placed in the room just before the end point.. Like the party is being placed right at the edge of where the map allows, and one of them was cut off, and instead is placed in the room next to it.. I dont know how else to explain, but i took a screenshot of it the last time it happened.. Also created a thread fo rthis in Tech issues..

-This one isnt so much a bug, as a QoL issue.. Applying an attack, or spell to an enemy, while they are swaying left to right.. Some, are not an issue, but other, like the legless zombies are damn near impossible to find a spot to click .. Even zoomed in, and from a straight down view(B by default)Cant count how many times ive perfectly lined up the shot, only for the enemy to turn just as i mouse click, causing my charcter to walk right up next to him, instead of chucking a fireball from safe range.. Infuriating!

I got my kids yelling in my ear, so i cant think anymore right now.. Will add, if i think of anything else. Awesome game though.. And thank you for the Enhanced Edition.. I wish more companies were like Larian Studio's, or CD Projekt Red!