I've never really used Telekinesis myself, but while the first three look like dropping in 6 points might be tempting, those upper two skills don't look THAT powerful to be worth 9 precious points even with the chance to get Netherswap boots - ESPECIALLY if it costs 20 AP (although I don't think it's really that high). For that AP cost you might as well roll an air mage.
Remember that if you're removing the skill bonuses from items, they are now competing with other skills which don't get bonuses.
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It's really hard to decide how useful Effortless will be. Are there enough barrels around in existing fights that you can make great use out of it, or would that only be good if you have a character who carries around barrels and drops them for the telekinetic to use? I have no way to know.
I'll try and think of suggestions for things. I think I thought of a bunch somewhere, I'll have to go track them down.
Charisma 3+ - Skill "Trader's Tongue" - boosts your disposition with an NPC by 50 points for 3 turns. Cooldown - 5 turns. AP cost: whatever.
Last edited by Stabbey; 17/11/15 10:29 PM. Reason: competing