Hello.

Soon i will start my first attempt at DOS:EE. I had spent some time on the net researching what builds are viable in this game and came with a following idea of a party:

1. Mage (leader)

ATTRIBUTES:
Max int asap, after that con to 10, and speed to 10.

TALLENTS: Far out man, pet pall

SKILLS: EARTH and AIR magic, CHARISMA

2. Mage

ATTRIBUTES:
Max int asap, after that con to 10, and speed to 10.

TALLENTS: Far out man, Know it all.

SKILLS: FIRE and WATER magic, Later WITCHCRAFT cause i heard it is usefull late game.

3. Madora.

ATTRIBUTES:
Max str asap, after that con to 10, and speed to 10.

SKILLS: Will improve her existing skills and add LEADERSHIP.

She will mostly protect the party against whomever survives theirs spell and arrow barrage.

4. Bairdot

ATTRIBUTES:
Max dex asap, after that con to 10, and speed to 10.

SKILLS: Will max her BOW, MARKSMAN and LOREMASTER skills.





Can You comment on viability of this party? Am i missing something important here? From what i understand thieving skills are obsolite and crafting can be dumped on non-party companions.

Last edited by Wened; 18/11/15 04:33 PM.