Hello.
Soon i will start my first attempt at DOS:EE. I had spent some time on the net researching what builds are viable in this game and came with a following idea of a party:
1. Mage (leader)
ATTRIBUTES:
Max int asap, after that con to 10, and speed to 10.
TALLENTS: Far out man, pet pall
SKILLS: EARTH and AIR magic, CHARISMA
2. Mage
ATTRIBUTES:
Max int asap, after that con to 10, and speed to 10.
TALLENTS: Far out man, Know it all.
SKILLS: FIRE and WATER magic, Later WITCHCRAFT cause i heard it is usefull late game.
3. Madora.
ATTRIBUTES:
Max str asap, after that con to 10, and speed to 10.
SKILLS: Will improve her existing skills and add LEADERSHIP.
She will mostly protect the party against whomever survives theirs spell and arrow barrage.
4. Bairdot
ATTRIBUTES:
Max dex asap, after that con to 10, and speed to 10.
SKILLS: Will max her BOW, MARKSMAN and LOREMASTER skills.
Can You comment on viability of this party? Am i missing something important here? From what i understand thieving skills are obsolite and crafting can be dumped on non-party companions.
Last edited by Wened; 18/11/15 04:33 PM.