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Please allow forcing turn based mode
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Please allow forcing turn based mode
#
575726
18/11/15
06:11 PM
Joined:
Mar 2013
Cattletech
OP
journeyman
OP
Cattletech
journeyman
Joined:
Mar 2013
Sometimes you trigger a trap, and as a result get set on fire or poisoned, which often forces you to scramble to cast a heal / quaff a potion before your character dies. Not fun.
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Re: Please allow forcing turn based mode
Cattletech
#
575744
18/11/15
09:56 PM
Joined:
Aug 2013
Waltc
enthusiast
Waltc
enthusiast
Joined:
Aug 2013
All of my party carry their own healing potions &/or healing scrolls, etc. It's just part of the game..."Be prepared"...;)
I'm never wrong about anything, and so if you see an error in any of my posts you will know immediately that I did not write it...;)
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Re: Please allow forcing turn based mode
Waltc
#
575750
18/11/15
10:35 PM
Joined:
Jan 2011
Horrorscope
old hand
Horrorscope
old hand
Joined:
Jan 2011
Originally Posted by Waltc
All of my party carry their own healing potions &/or healing scrolls, etc. It's just part of the game..."Be prepared"...;)
That is where it gets tough with a gamepad. To be fast enough to address each character quickly.
Last edited by Horrorscope;
18/11/15
10:37 PM
.
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Re: Please allow forcing turn based mode
Cattletech
#
575815
19/11/15
02:25 PM
Joined:
Nov 2015
C
CK1
apprentice
CK1
apprentice
C
Joined:
Nov 2015
Actually, it is one of my gripes. It is way too easy to take significant damage from damage over time or accidentally mispath over the environment.
Then there is that stupid casting delay...
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