I obviously do not feel strongly about everything I have written. My main issues are inventory management, the random initial encounter placement and lack of auto-collect loot. Sometimes you get 20+ items after a long encounter and picking them up click by click is tedius.
I do not mind the concept of junk items, I actually kinda like it. Torment had it, baldur's gate had it, dragon age had it and along with them so many other games. But in divinity's case, maybe too much?