Yeah, you'd lose it on attack or getting spotted or anything. These buffs make sneaking a better tool for hiding, repositioning, and then attacking on your next turn since you'll recover most of your AP. It's sort of like a reverse adrenaline. I don't know if the buffs are good enough or not right now, but we'll see.

I had to do it this way since I couldn't figure out how to deal with the problem of sneaking while in combat, immediately losing the sneak because you were spotted, and still getting the buffs without spending any AP, unless I made the buffs disappear upon losing your sneak. I would've liked to reduce the initial cost of sneak to 3 or 4, at least, but I just can't do that.

Last edited by Baardvark; 17/12/15 06:44 PM.