Unlimited skills is a big no, no.
In fact even in enhanced edition there is too much skills available even in the middle of the game.
Just consider Int based char which invest 2 skill level in every school - 3*5 = 15 points ----> 7* 5 = 35 spells. this pick have all the spells you need to comfortably finish the game.
As long as we have 5 skill bars they are nearly full. Pain in control when need to list up and down turns hot bar to the slow bar. that is ridiculous.
Skills should be more versatile. Like Slow/haste spell. Just one spell. It makes enemy slow and your friend hasted.
Also original skill progress was better. Mainly because of less skill at 2nd level.
1.st level 3 skills
2.nd level 5 skills
3.rd level 7 skills
I would reduce number of skills at all. In curent game, I dont use regular attack at all. Just spam skills.
Also introduce a slot system. Lets say novice skill takes one slot. Adept skill takes 2 slots. Master skill takes 4 slots.
Then you receive just slots. Its up to player if he prefers 3 Master spells or 12 novice.
Last edited by gGeo; 18/12/15 09:20 AM.