Well i would argue that most skills in divinity dont actually have a drawback that isnt friendly fire. And melee attacks all dont have any friendly fire at all.
I realy didnt think much about balancing here.
I gotta go pretty soon but i guess i could write a more detailed answer and revise some of my skills when i got time again.
I didnt realy want to mess with how Fighters interact with zones, i suppose you could have things like Serpent tail not making you faster but making you immune to Oil slick and stuff like that.
Last edited by Sordak; 22/12/15 03:34 PM.