Give a reward of full skill tree or other form of skill explosion is simply wrong. It nullifies requirement of handling resource.

In a system of cumulative price skill you need some reward for the final.
Maby a free talent is not great. Any other idea which do not break the game?

BTW what is contradiction to get a free stuff or readable builds?

Last edited by gGeo; 28/12/15 09:46 PM.