Originally Posted by Luckmann
Sorry for the cryptic title, but you can only fit so much in there, apparently.

What I'm talking about is this:

[Linked Image]

Basically I'm trying to get some semblance of mod functionality, editing the recipes of the Enhanced Edition, but this pops up and it's just no-go.

Strangely, it has no issues with me unpacking Textures.pak into /Data/ and just killing the Textures.pak file; it'll load whatever changes I make just fine, straight from the folder(s).

But if I extract Main.pak into /Data/ and kill the Main.pak file, this happens. Why is this functionality even in the Enhanced Edition, especially after it caused issues with the original game?

In what way would it not have sufficed to have a pop-up telling you that the files of the game has been changed, and that it may cause multiplayer incompatibilities unless you play with people that have made the exact same changes?

Edit: Alright, so, I tried anyway, and apparently the message is bullshit. Using Direct Connect, it seems to be completely bypassed anyway. I didn't even install the changes to the one that was connecting to me, and I could still perform the recipes I added.

Now, other issues occurred, but not as a result of this. So it seems that this can be at least somewhat ignored.


Use a meta.lsx from the latest patched enhanced edition pak. That file has an MD5 hash specific to the patch. If the the hash doesn't match the current patch you'll get that error.

The error is meant as a catch-all to indicate something was changed with the main campaign. It won't cause you any issues if you're connecting to yourself, or if the changes made were clientside things. However if you change the map files around and these vary between client/host then it probably won't work.