Crossbows are definitely better. If you know how.... .
- BOW AP 4 per hit lower damage /// CROSSBOW AP5 per hit but higher damage
- magic arrows and skills are your bread and butter - >>> costs still the same AP(4) but crossbows has more damage then bow. So you get more damage on skills&magic arows. As long as you can avoid default attack, crossbow is better. You definitely need to learn some tricks how to craft cheap magic arrows. Not an issue.
- There is also another bonus - Crossbow higher skills adds criticals but mosts skills and magic arows do not apply criticals, so you can pass puting skill points to crossbow, just using it without a skill is great.
- And another bonus - you can pass perception becouse for skills and magic arrows is not required. You always hit.
A tip for mages
- go for Witchcraft skill 2 ASAP for both mages. There is Rapture, Mute and Strip Wilpower spell, Those three are very strong and most handy spell at all.
- pump up Int primary. Speed secondary. Later in game you you could put a point or two to Const. Do not put any point to STR or whatever.
- one mage for Stafs - dont need any skill points in this weapon, this mage will have a lot of spells
- second mage for dual wands give some point to Wand AND to Dual Wepons. Dual weapons skill 5 is awesome. Bonuses are compatible from both skills - they work together, so you can achieve a lot of damage by wands. This mage will invest a lot points to those two skills so he will have less spells.
- both mages should have at least one point in every magic school. Higher skill levels are not so cool as it looks like.
Last edited by gGeo; 05/01/16 09:32 AM.