Originally Posted by morez

NWN made me tinkering and messing around if not temporarily even geeking out but to be honest I never managed to create something playable for some friends of mine which I was gamemastering.

Please don't make it like SCL, but please please please look at the parts it really got right!

My interpretation is that this is essentially the point.

The DOS:2 EDITOR ideally provides the depth I believe you've enjoyed NWN.

Whereas the GM mode is more entry-level tool that also requires less preparation. I'm hoping it will still be reasonably deep.