@Vector: You seem to be quite experienced in modelling. I have started to explore how do create my own models and add them to the game via Resource Manager. Works fine so far! A further step would be adding animations. It should be possible, too, right? It would be great to have a Resource Manager Guide (models, animations, textures, effects etc.) and a Modelling/Animating Guide which contains information about what full functional character and armor/weapon assets consist of (e. g. how to make characters equip armor to the right parts of their body) and what to take care of during modelling and animating. Do you think you or someone else here on the forum could write a few Guides for all modders who aren't familiar with these things (like me)? I would really like to see new characters, weapons, armors, effects and more in the upcoming mods, after the Editor for EE is released!


My mods for DOS 1 EE: FasterAnimations - QuietDay - Samaritan