Originally Posted by mbpopolano24
CharityDiary, if traps send you to 'game over', you are not qualified to even start Honour mode. Did you ever think about scouting ahead with a single, high perception level, character? If you have to 'memorize' where the traps are... oh my gosh. Again... not qualified.


Traps that can be detected by high perception are not the problem with Honour mode. Like you said, it's easy to avoid traps on Honour mode.

Quote
If you need to think Honour mode is broken to feel better about yourself, go for it. But at least don't try to negate the facts that people need just an above average IQ and interest for the game to do so without cheese tactics, first time, no memorization necessary. Now start complaining about my post, I know you want to....


In the beginning of the game I made two fighter tanks with high hit points and armor. When the orcs raid the beach in the start of the game, they have an orc shaman among them. That shaman cast a single fireball and killed both my TANKS in one shot when they were both at full life. What does this mean? It means the game was not tested for balance on Honour Mode. If the developers knew this, they would've fixed it, UNLESS they think that tanks getting one shotted makes sense by an enemy of equal level.

Based upon your logic, you think that any class should be one shottable, including high hit point tanks of equal level to the enemy?

After reading your post, you're basically ADMITTING that Honour mode can't be completed without cheating, aka meta gaming which is similar to remembering the answers to a test before taking the test. You're basically saying that it's okay to take an advanced college course test over and over again until you score an A+.

What I'm saying is that if the game is properly balanced, you can embrace all the challenges of Honour mode without getting constantly one shotted from cheap scenarios that are impossible to predict or prepare for.

Last edited by luzariuslive; 06/02/16 03:27 AM.