To go along with the "hook" ability idea I think that melee weapons with extended ranges would be cool. Like chain weapons with their own set of abilities like hook and drag and constrain and things of that nature to be able to move and control a fight without magic.
Don't know if anyone has already thought of this somewhere or for the sequel but I though that would be fun.
Last edited by MelonFarms; 12/02/16 06:49 PM.