Maybe, there is sence in making some skills depend on some other skills. This should let players focus more on their specific class. For example, augm damage can only be trained after 5* in weapon expertise. Or that master summoner after 5* in demonic aide. That mean that warrior will thing twice before specing in summoning <img src="/ubbthreads/images/graemlins/think.gif" alt="" />
But, but this again brings us to the model of skill tree, maybe more simple one.

Kaan, I agree <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

Last edited by Egin; 06/05/03 06:38 AM.

"Endure. In enduring, grow strong." -Githzerai adage.