Originally Posted by Sordak
Wew lads, youve done great for voting on this, you sure like boring things.

Haha. The other options actually don't seem that interesting really.

Unarmed combatants can't use weapons. But weapons are fun! Why should I be excited about a mechanic being removed? Oh wait, they're getting "knuckles" and "claws" anyway. So I guess their key feature is grapples? It's not clear how this would be implemented.

Alchemists. This at least would introduce some interesting new mechanics, but oh god. My experience with these kinds of classes is that it involves a lot of the wrong kind of inventory micromanagement.

Bard? What is he doing, really? Buffing and debuffing? Is he a rogue-lite? I'm kind of unsure how bards ended up being an RPG class in the first place. You wouldn't take a painter into battle either. Maybe the Larian writers are so keen on this skill because this is as close as they can get to having actual writers in combat. XD

Summoning master actually appears to open up a range of cool new mechanics.