And yet you couldn't be bothered to actually do anything (besides complain). Fortunately for you, a couple other people did contact support with PS4 saves and details which allowed those problems to be reproduced and fixed. Hopefully that is the same problem you are having.


Since apparently answering a question asking why there weren't more patches by saying there is, in fact, another patch in progress isn't good enough, I'll explain it in more detail, though you'll undoubtedly say it is irrelevant, even though you brought it up in the first place.

If an Enhanced Edition is a couple minor additions (ie adding DLC to the base game by default) with predominantly the same code base, then there are limited opportunities to introduce new issues, and any outstanding known issues can be fixed.
For D:OS, the EE involved switching from DirectX 9c to 11, switching compiler versions, engine improvements and optimizations, the addition of full voice acting, controller support with a separate UI, dynamic local split screen, significant new skills and balancing changes, harder difficulty modes with adjustments to all combat encounters and some environmental and puzzle changes, there were changes and additions to quests and dialogue throughout the game, especially with a rewritten ending an a small epilogue region added, etc.
The patch process matches that of a new game because it is essentially a new game.