Not only would I like to see the RPS game return in DOS2, I want *more* different types of mini-games in DOS2, for different types of decisions and/or disagreements.

Originally Posted by DragonWitch

You let a god damn player character that I control override what the hell I want to do in the game.


Nope. The game doesn't do that.

Originally Posted by DragonWitch
Why the hell is there even a god damn mechanic wher ethe characters can disagree in the first place?


I think it's nifty. Your can choose the characters' dialogue options. No one is forcing you to *insist* that your characters must disagree with each other. Why the hell do you insist on being a bipolar player in the first place?

Last edited by yupper; 05/03/16 07:24 AM.