... simplify every single aspect of their so called AAA games ....
Name a few AAA games that are not challenging on their highest difficulty level? And how exactly is Larians way of adding high health and damage enemies different to what other gaming companies do? They all bloat the difficulty of their games with that!
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Yeah, it's pretty obvious. Why not facing the challenge and thinking of strategies to win this fight?[quote] Because I don't have fun with this game anymore. I defeated every boss up to that point in the game. And they all were not fun.
Stunlocking Bracchus to avoid him murdering everyone with his meteor shower was not fun. Using shokepoints and killing enemies one by one as they get to it in the Bracchus and the Dietrich fight wasn't fun.
Seeing 100 physical damage + 25 water damage from a bow being reduced to 8-10 damage against the Ice King because he gets healed by ALL elemental damage wasn't fun. Getting shitty 10000xp for that fight which is around 6% of the XP you need to level up at that point didn't help either.
And having to do the same shit again is not fun.
[quote=Abraxas*]... Charm his summons and have fun! Or spam summons yourself!
Divinity Original Sin would be a huge disappointment (as most games are) if it adapted the universal patterns of games designed by marketing research, not by creative people.
And if the Charm fails and the bull kills one of your characters in the following round, reload until you get lucky? Is that fun to you?
I cast Frozen Shard on him instead of talking to him. He gets frozen and immediately unfrozen again but at least he lost his first turn. No summons. Cast Magical Poison Dart on him. Combat log line reads:
Jareth of Homeforest took no damage.
I hit him with a stun arrow and a normal arrow: 388 damage less than 25% of his life.
A mage with more than 1500 health.
Use crushing fist on Jareth: Immune to knockdown. But only in the first round.
Blitz Bolt stuns him and my warrior. He is stunned for one round. My warrior for two. But that is normal because EVERY SINGLE ENEMY after level 10 or so is affected by conditions one turn less than the spell description says.
You are right. Very creative!
You know what would have been creative? A none combat solution like Mass Effect, one of those AAA titles you talked about above, managed to do. But that game was clearly written by marketing research.
The problem is not that I can't beat him. The problem is beating him is not fun!