We just released a new patch for Divinity: Original Sin - Enhanced Edition. Most fixes related to the storyline will work straight away when you load your savegame, though there are a few exceptions that will only be visible when you create a new game.
You can find the full list of changes below.
v2.0.133.775:
Made certain ingredients for recipes drop more often Updated weapon stats for Bairdotr's bow Added Tectonic Spray skillbook recipe Added notification when failing to identify an item Rebalanced combat at the end of the game Tweaked mushroom combats in Dark Forest (related to poison clouds) Protection crystals are not destructible by default Tweaked headless zombie behavior Tweaked Icara and Icandra script to not use healing spells on characters that have Zombie Talent Removed 10 page limit for books Fixed select button in character creation for classes that only take skills from one skill school Fixed icon for Burn My Eyes scroll Fixed issues with bottom bar not refreshing correctly Fixed issue with active search while character is being teleported Fixed getting stuck in dialog with Zixzax near endgame (and possibly other scenarios) Fixed NPC behavior issues regarding exchanging items between party members and involuntarily triggering guard response Fixed slider for splitting items Fixed position issues for Turn Order interface, specifically in splitscreen mode Fixed issue with dialogs that had several possible answers Fixed crash regarding surfaces Fixed dialog issue regarding Bjorn and Mara escort quest Fixed Warden chasing Hopper in Hiberheim Fixed having dead party members that could not be resurrected Fixed bartering issue when bartering and donating same items Fixed several effects that were looping after combat ended Fixed certain types of enemy wards being incorrectly aligned with players Fixed Zixzax not opening certain rooms in Homestead Fixed amulet being automatically equipped (Hiberheim) Fixed certain status descriptions Fixed henchmen changing stats on reload Fixed crash during unloading of level Fixed possible rare crash when using doors to load a different region Fixed projectile orientation in certain circumstances Fixed ‘close’ button on book interface Fixed map markers being shown in different regions Fixed Headless Nick giving two skillbooks