Originally Posted by DebateMe
What a nasty reply.


Agreed.


I don't mind all the switching of gear to get to Crafting 5. However, that leads me to MY biggest pet peeve of the game ... the Inventory system.

I don't know where it was, but in reading reviews of this game, one of them said DOS had a bad inventory system. I thought hmmm I wonder what that could mean.

Well, I found out. The constant clicking ... the never-ending clicking to re-order the inventory is awful. Why can't the game remember how I just had it 5 seconds ago?! I agree with that review, it's the worst inventory system I've ever used. And it doesn't have to be that way.

Nobody's perfect, no game is perfect, however Baldur's Gate 2 came close. That game kept a record of the total damage each character did to enemies and also the toughest creature each had killed. I like statistics and I really liked that info. It let me know just how much better my main character was versus the companions. smile This game should have included this. It would have increased the sense of accomplishment and fame-factor of the characters.

That said, I really like the game. Can't wait to play it every night. What makes it stand out is the combat and environment-altering spells. You can use multiple strategies to defeat your foes. Music is great, too.