Good to see, that you created the Thread, Scientist

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I had now time, to write my two ideas down^^. Not well balanced, but oh well ...
@Draconic
It is an interesting read

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Demon-ElfBackground:You were once one of Rivellons most feared warriors. Maybe that's why the Demon was attracted to you. He posessed your body, but you fought him down and became something else. The power of source and the hellish fires of hell are pumping through your venes and make you faster, stronger, tougher ... but not smarter. And even if you don't want to, you are always mean to everyone in your surroundings. It gives you a bonus to intimitade someone, but your group shouldn't let you talk in any other situations.
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Abilities: You are well trained in the skills of man-at-arms and you know some firemagic.
Special Abilities: - Combatmasochist: You get bonusdamage, whenever you are hurt, because you pay half of it back to your enemies.
- Demonic strength: Stronger (+2 strength), tougher (+2 Constitution), faster (+1 Dexterity), dumber (-2 Intelligence) and ugly (-3 on every charisma-check, except intimiditation (+1) )
- Jerk: You can't be nice to other people. You really can't. Everytime you start a conversation, you are screaming at people or throw insults at them. Even your companions are annoyed by it. There is still a trick to talk with you and your elvenbrothers and - sisters may be easier on you.
Personal Quest: Get rid of the Demon! Or not ... the Black Ring may have use for you. And this Alexander-guy has to pay. This goal unites you and the demon.
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Undead-Dwarven-ParagonBackground: You were once one of the greatest Kings of the Dwarven Empire (not Emperor!). Than something pulled you back in the world of Rivellon. It has something to do with a phropecy, you coming back and helping your clan in need. Sadly, they now live in the middle of the empire and you have to wander a few thousand miles, to get to them.
Crap.
Source was once your lifeblood and it still holds you together. Maybe it will be enough for your journey ... it would also help, to remember what excactly you have to do.
Abilities: You are a good healer and the earth is also very fond of you (boni on magic reated to the element of earth)
Special Abilities:- It burns: Only the best took care of your body, when you died. That's why it still holds itself so good together. But it's also the reason why fire is much more dangerous for you. You take more damage, when attacked with fire and rain does make it worse. It's the fault of this special oil your people once used.
- Old knowledge: you were there, when history was written. That gives you sometimes knowledge about old passages or dwarven-related history. Sometimes it also means to get an advantage about an old enemy. But it also means, that you are a bit out of touch with the youngsters ...
- Beloved elder: You are a figure of legends, and that's why dwarves are more ready to talk with you, let you pay less or even give you special informations and quests. When dwarves are part of your group, they get boni in combat (damage and speed).
Personal Quest:You have to help your clan! But it could help to know with what and how you can solve the problem. Maybe you find some clues on your journey. You should find at least one library, where you can refresh your own lifestory.