Yeah it does pick up after Cyseal, as Cyseal is, at first, a very talk-only area.
Outside of Cyseal, the game is a fair mix of talking, fighting and exploring.
If you intend to play it "normally" you'll have to explore in a given order which is not guessable (stop when you encounter high level enemies and go elsewhere).
A sizeable chunk of the talk is really boring in my opinion, because I dislike the End of Time area (Zixxzaxx, Timeweaver, Astarte, omg) AND I really dislike the trait-related dialogs (really bland). But the area substories are really worth it. The beginning of the game is very heavy with those bland dialogs, I guess that's why you are wondering if it's worth continuing: there's less of that later, as from a developer point of view I think they wanted to give you all trait bonus at Cyseal (so alot of stupid talking), and they wanted to introduce you to the End of Time early aswell.
Fights are the most interesting at the beginning of the game. You gradually become very powerful which makes fights easier as the game goes.
edit for unclejoe:
You asked a perfectly legitimate question and I gave what I thought was a perfectly reasonable answer along with an explanation of how I see this game as compared to some others. While you may not be looking for a complete hack and slash fest, your OP does imply that you are tiring of the dialogue and would like to see some more combat action.
You went straight ahead to emotional rubbish while OP was saying that he spent 16 hours in the game and had 2 or 3 fights total, and a lot of talking in Cyseal. He gave data, and you didn't even reply to his question: does the pace change after Cyseal, which it does.