Originally Posted by Baardvark
So to be clear, you're saying we should take all attributes away, or just strength/int/dex?

Personally, I'd prefer it if it they just made each attribute useful to all classes.

I kind of agree with you and I thought about that. But the problem I come up with, for example, is that then you might get dexterity for the reduced cooldown on your spells, and then switch to the sword and the bonus there as well. You add an attribute and it makes you better at everything. This doesn't gel with me.

I actually do prefer to remove them completely. I don't think of this as "less" customisation though, because these attribute effects can be abstracted in other areas of the game. For example, maybe the penalty for choosing fire and water spells is that your cooldowns actually get longer? Perhaps another ability could give you extra movement at the start of battle (thus providing the benefit of perception).