Hi,
haven't bought the game yet (although I followed the game a while after the kickstarter) since I heard the story is only so-so. But now with the enhanced edition out and the game on sale again on gog.com I will probably get it. Mainly because the editor interests me, but I would like to ask a few questions after reading this forum section a bit.
- if I buy the gog version can I use the editor (if the editor for the EE get's released)?
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I read that it's possible to manipulate ingame assets, but is it possible to create your own assets in blender, 3dsmax, clara.io, whatever, with your own animations etc. and import it into the game?
- is it true that the scripting language has only if, but no else if, and no or "||" ?
- can I use C++ instead of the scripting language (using an api or something else)?
- if I don't want to mod the main story, but instead want to make a standalone mod I have to reimplement all the convenience functions that are present for the main story (read that somwhere here, but can't find it now)?
- can I import my own music and ambient sounds?
- can I create completly new spells with new soundeffects, graphics etc.?
- basically, how powerful is the editior? Let's be unrealistic and say I have 50 workstations and I have 100 tentacle arms which can simultanously use these 50 workstations, given enough time, would I be able to create Planescape Torment with it (no, I don't plan on doing that, I don't have 100 tentacle arms, the copyright problems aside)?