I'll tell you what's overpowered ... initiative. If you go first in this game, the enemy is doomed.
Kind of like playing white in chess, except that in DOS, you get the first FOUR moves.
True. That said having a single CC that can disrupt the entire enemy team is equally gamebreaking. My initiative is very high, I usually get the first 4 moves so I guess that too could use a small hit with the nerf bat. I feel charm should take precedence though.