All right. But I wonder why it's not possible to delete the PrepareAnimation lines in SkillData for these types of skills then. Would be a lot of work to remove all the relevant entries from the playerActionTemplates.lsb (that's the file I think?) and the other actiontemplate files. I'll try that and find out if the results would be acceptable. Maybe there'll be some helpers on the forum (I hope so) wink

Thank you for your help!


My mods for DOS 1 EE: FasterAnimations - QuietDay - Samaritan