I got no problem with height, ill take some manual camera adjustments for better gameplay thank you very much.

Also remember that this is WIP, in Original Sin the game would make objects in front of you see through, chances are theyll do this aswell in the sequal.

I admit im not too happy with the artstyle, i like that the armors have a cultural part right now tho.

In original sin 1 the armors were all very generic, now the human armor looks like renaissance dress plate which is awsome, but in general i think the artstyle could be a little more like the dreamlike aesthetic from OS1

Why the warrior has AoE and ranged spells is kind of obvious: he also uses geomancy and pyromancy, one only must pay attention