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#581715 24/04/16 09:24 AM
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Bud Offline OP
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Cure Wounds and First aid are they boosted by str and dex? Or something else?

Bud #581717 24/04/16 11:02 AM
Joined: Mar 2003
Location: Canada
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Cure Wounds is scaled on character level and strength. Checking quickly (with a cheated character to boost the level):
level 1, 5 strength = 20
level 1, 10 strength = 31

level 10, 5 strength = 110
level 10, 10 strength = 173

level 20, 5 strength = 210
level 20, 10 strength = 330
level 20, 15 strength = 405


First Aid heals a fixed 10%; dexterity affects the chance to apply the status (8 is 100%)

Bud #581719 24/04/16 11:11 AM
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Thanks, Raze

Bud #581775 26/04/16 01:32 AM
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I have a problem that hopefully someone knows how to fix... When I level up, and have points to spend, I am unable to assign a skill point to something that has been previously given a point. I.e., started as ranger, start game with 1 point in "expert marksman". Get to level 2, can't assign skill point to "expert marksman", lvl 3, same issue. Being forced to either save my points for no reason I guess, or spread em across skill trees that I don't need (dumb). Never played this before so don't know what's normal. Playing on Xbox one, purchased game in marketplace. Help!

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The cost of abilities goes up with the level; level 1 costs 1 point, level 2 costs 2 points, etc. If you have a level bonus from equipment, etc, that is not counted; for example, the Scientist talent gives +1 to Crafting and Blacksmithing, so learning level 2 of either would cost 1 point, level 3 would cost 2 points, etc.


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