Originally Posted by gGeo
Originally Posted by Dark_Ansem
There's one thing I'd like to have more info on: the cover system: how does it work? any chance for it to be similar to XCOM2?
I'd like to ask, if any chance to avoid cover system at all?

Heroes hiding below a table, introduce hide and shoot most common tactic how to slay a dragon ? no thank you.


That sounds a cheap solution to a potential gameplay problem: rather than eliminating cover system it would be more sensible to have it work differently.