Originally Posted by NinjaSteave
The only tricky part of that is when people try to do all the non-combat XP and then kill everyone when it is done. (Doubling up on XP)


I'm guilty. I'll try to persuade enemies first and if I'm successful, I'll kill them anyway. I mean, they're still bad guys, right?

I really don't think it's necessary to let us kill everything, consequences or not... I mean, sure, in real life you could kill anyone you want, theoretically. (Have you tested this theory?)

Is this really that important for immersion?