Would it not be better to gain more XP when you use your Charisma Skill?
for example:
Quest: Get Item "X" from
friendly NPC1
Kill NPC1 = maybe 0XP or 100XP or Quest cannot be completed!
Steal Item "X" from NPC1 (sneak into his house) = 500XP
Talk to the
friendly NPC1 and use Charisma Skill = 1500XP
Something like that
![wink wink](/images/graemlins/default_dark/wink.gif)
I think you can always kill really bad guys, but friendly and poor people (like the one who steals the fish on the Market in Cyseal D:OS1) should have the chance to survive through giving a lot more XP by talking to him, instead killing him
![wink wink](/images/graemlins/default_dark/wink.gif)