Skill crafting is a mechanic that could add a great deal of creativity and diversity to the game. Some of the ideas Larian has released thus far are;

  • Rain+lacerate=blood rain
  • walk in shadows+summon spider=stealth spider
  • Rain+summon grease=grease rain
  • Ect


Here are a few of the ideas I've had for spells and it would be interesting to see what people come up with.


Rain
+ Flare
= Burning Rain
School: Pyrokinetic
Effect: Sets warm or burning status in the area. Melts Ice. Evaporates water

Rain
+ Magical Poison Dart
= Caustic Rain
School: Geomancer
Effect: Sets poison status in the area.

Rain
+ Bitter cold
= Snow
School: Aerotheurge
Effect: Sets chilled status. Freezes water

Whirlwind
+ Lacerate
= Cleave
School: Man at Arms
Effect: Cone Aoe that causes bleeding

Summon Undead
+ Avatar of Fire
= Burning Undead
School: Pyrokinetic
Effect: heals from fire, deals fire+physical dmg (Slashing)

Summon Undead
+ Avatar of Poison
= Caustic Undead
School: Geomancer
Effect: heals from poison, deals poison+physical dmg (crushing)

Summon Undead
+ Avatar of Frost
= Frozen Undead
School: Hydrosophist
Effect: heals from water, deals water+physical dmg (crushing)

Summon Undead
+ Avatar of Storms
= Tempest Undead
School: Aerotheurge
Effect: heals from Air deals Air+physical dmg (piercing)

Summon Undead
+ Ricochet
= Undead Archer
School: Witchcraft
Effect: Skeleton archer

Rage
+ Avatar of Fire
= Volcanic Fury
School: Man at Arms
Effect: Set's player ablaze, adds burning AOE and dmg

Rage
+ Avatar of Poison
= Montain's Fury
School: Man at Arms
Effect: Poisons player, adds knockdown chance on hit

Rage
+ Avatar of Frost
= Frozen Fury
School: Man at Arms
Effect: creates ice surface around player, adds chill on hit

Rage
+ Avatar of Storms
= Storm's Fury
School: Man at Arms
Effect: increase mov speed, release elec aeo on hit (can stun self and allies)

Rage
+ Vampiric Touch
= Bloodlust
School: Man at Arms
Effect: increase damage, reduce hit chance, life gain on hit