Originally Posted by NinjaSteave
If scaled enemies were put in I'd like for enemies to have a modifier, so that if you were supposed to be above each individual enemy by 2 levels they would always have a your level - 2 at max.


Sword Coast Legends had this option to be able to "offset" enemy levels +/- 4 levels if I recall.

The only problem is that that offset means immensely more to the player that is level 4 than the player that is level 24. If there is some sort of level-scaling "option" I hope it would allow a percentage increase/decrease rather than a fixed level range.