Hey JJ_Judge thanks for the feedback! I've actually been following most of your advice there although I'm still a bit confused on crafting/blacksmith. How do I "boost equipment? I'm able to add resistances to robes but can't seem to upgrade them. I also created a magical lucky rabbit paw super amulet last night but it only gives +1 Speed.

I just hit level 15 am I really nearing the end game? Spent probably 25 hours so far and just got out of the Luculla Mines. It is definitely getting easier with the lone wolf but still can't control any huge mobs.

Ill give a little break down of my characters so far at lvl 15

Player 1) Hydro5/Geo4/Aero3/Scoundrel1/Willpower5/Crafting5 - 17INT/11SPD (with gear) Mainly focuses on Crowd Control, wields a water staff, and is starting to do some serious single target damage with geomancy. Also designated crafter.

Player 2) Witch5/Pyro4/ManAtArms3/BodyBuilding5/Blacksmithing4 - 13 INT/11STR/9SPD (with gear) Focuses on witchcraft by reducing enemy defense and willpower, summoning, creating choke points with smoke and pyro spells, and does decent damage up close with a mix of melee and pyro. Supports the main hydro caster.

I also traded a talent point with the demon for 10 extra ability points with both characters.

Also I've just gotten the tenebrium ability... I've read it's not necessary but does do more damage. I'd probably like to have a 2h tenebrium weapon for player 2. I haven't put any point towards it yet but does the Two-Handed ability stack with the Tenebrium ability? How many points do I need in Tenebrium to make it worth using?