Originally Posted by theflightless

I don't understand why you think that.


You know how in some bad MMOs you basically just use skills one after the other as if you are playing the piano with your keyboard?

Divinity Original Sin boiled down to that after the immediate start of the game. At about... level 7 or so.

You basically go through all your skills in rapid succession and often can forget about tactics altogether as you try to luck into one of your MANY CCs actually landing. Even if you have a strategy (Usually summon, CC, and area denial) you usually had so much AP you could just lump a bunch of moves into a single turn.

In fact all the rogues I had would, if the fight lasted more then 2 rounds, have used every single one of his abilities and have them all on cooldown... Even if I gave them ALL the rogue abilities in the game.

Meaning this whole "Thinking about what is the most important and necessary ability" usually became weaker and weaker... With the AP costs usually being mostly random as some of the most vital abilities have 0-3ap with quite a few total waste 9ap skills.

And that isn't even getting into the fact that the game is flat out broken in the PCs favor. You have so much AP over the opponent in Divinity Original Sin even in Tactics mode you just end up outclassing all the enemies anyway... To the enemies suffer far too much in the action turn economy.

While the Low AP system where you only get 3ap and skills use 1-3 in accordance to how much of an impact they have and to their credit the AP costs are pretty much exactly where they should be. With 3aps being tide turning on their own.

AND because the Low AP system is 3ap a turn with 6 max if you save up... EVER. It means that they can finally balance the action economy so that tactics mode is no longer "Hard at the start, then kind of easy as it goes on"

And what is this big flaw of the 3ap system people keep complaining about?
1) Movement taking 1ap
and
2) Not being able to play AP tetris
and
3) Not using 10 skills per round one after the other.

Oh which 2 and 3 were flaws.

Quote
king boreas


That train wreck? He himself isn't even the tough part of the entire fight, he just never dies (mostly because of the cheap tactics of the fight, which I hope isn't in the enhanced edition... he doesn't need more healing).

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To be fair, I guess I could just be too good at the game.

But my fight with Hyberion wasn't so much "Use all the AP or else!" so much of a slog where your just was to undo his good turns... then on the off turns damage him. I won when the boss basically self-destructed, which I was glad for because he healed to full many times in that fight.

And I did it with two deadweights (Well... one dead weight, and another who could CC summons)