madscientist, this is a different issue. Make a new thread to discuss it, please. The 3 ap commentary at the end, that is actually relevant to how an amount of possible actions can be controlled by the player, is referential and lost on me.
" At least you cannot use AP stacking as tactic to CC all enemies before they can act."
AP stacking is not related to resolution of action points, it's related to the amount of action you're given per turn and how you choose to use them. Look up and understand what quantizing is, and wrap your mind around the idea that the amount of something is not related to how many pieces it is divided into.
Additionally, you are arbitrarily deciding that this tactic is somehow undesirable or invalid. If you'd like to explain why that is clear to you, I encourage you to make a new thread and lay it out for us. It's not the subject of this thread. To continue trying to contribute to this subject, grasp the quantization vs. amount thing and think about it.
"Maybe having 3AP is a good idea and it makes the game more tactical, not less."
this is not at all supported by anything that you've said. It's not intelligible, or thoughtful. It's just a free-standing conclusion, following a reference that you liked a different game that did things differently.
Last edited by theflightless; 02/07/16 02:29 PM.