woah I didn't know there was such a big project going on...
thats great indeed ^^.
oh, and about the honor mode change, hardcore players wouldn't fell confortable in editing starting values, but they might fell ok if a mod "adds" the exact value of what they already stole more than 10 times over and over in cyseal IF the items thenselves vanish from the game. (might be asking too much, since honor mode should be... well, honorable in all kinds of challenge the game offers, including the massive cyseal lvl 1-3 ramp...)
I don't think I need to go on about the theft stuff, its very wrong on many levels, and the fish thief on the start only makes things even more problematic.
You guys can make especialized npc(s) that buy stolen merchandise (like almost all other games do), and/or a prison system that takes away XP as punishment for being caught (a very serious punishment on a limited xp enviroment like d:os)
This would make pickpocketing skill (and charisma with some changes) like viable ways of making money in the start, I think it would be amazing ^^
If you guys are already addressing all that, a big thanks and 100 imaginary cookies for you guys!... (thats the greatest reward i'm allowed to give)
Sorry for derailling even further btw...
I've made a thread a few days ago, I felt that I had some coments on how to make the game more enjoyable and user-friendly, especialy for players that are not from the genre (my case)
http://larian.com/forums/ubbthreads.php?ubb=showflat&Number=583088#Post583088If you have any questions, or needs any help on solving any of this/those issues (conceptually only as I have 0 programming/moding skills) I will be happy to try.