Ignore all sound options on the atmosphere panel. Use SoundVolumeTriggers. They dictate both ambient sounds and music.

For the resource manager, press the icon that looks like a little red pin. It's an inane system but it's what you have to do.

Also one more tip, for *almost* all of the playlists for music, if it doesn't say "new" in the name it doesn't work. There are a few exceptions though.

If you want some longer explanations I wrote about it a few times:
http://larian.com/forums/ubbthreads...p;Words=sound&Search=true#Post562162

http://larian.com/forums/ubbthreads...p;Words=sound&Search=true#Post564432

Point sound triggers are more for specific items that make noise like machinery or a fire or something. For that you use the sound resources with the word "spot" in them.

Last edited by SniperHF; 21/07/16 06:14 AM.