Originally Posted by Echo123
Thanks for the info. I guess its better to manually test by crafting each of those variants using anvil + random component and then seeing how it looks.

Previews are available in the editor but it takes a while and some effort to learn how everything works.

The 'trial way' works of course and with a little tip gets a bit easier. There is only a limited amount of root templates in the game, much less than there are actual stats.

You can look up the link between a root template and a stat in the 'link' file. The link files are also in the templates folder in Stats\Generated\Links, the one for armor is Armor.txt.

The file contains a whole bunch of one-liners, each represents a link between a stat and a root template.
The first few lines in this file look like

Code
object itemstat "ARM_CraftedClothTorso_01","3fac20bf-b4d6-4530-917e-1e28b9f06c75","",0,0,"",-1,-1,-1,0,-1,-1
object itemstat "ARM_CraftedClothTorso_02","f812ab67-011f-4bf6-baef-1a87f8f49672","",0,0,"",-1,-1,-1,0,-1,-1
object itemstat "ARM_CraftedClothTorso_03","f812ab67-011f-4bf6-baef-1a87f8f49672","",0,0,"",-1,-1,-1,0,-1,-1
object itemstat "ARM_CraftedClothTorso_04","e3e47138-996d-4ba5-9d8e-0f551f688a6a","",0,0,"",-1,-1,-1,0,-1,-1
object itemstat "ARM_CraftedClothTorso_05","03816ffb-ea6b-485b-ac66-38f9ccf90c11","",0,0,"",-1,-1,-1,0,-1,-1
object itemstat "ARM_Wood_Torso_Barrel_A","294e1029-0773-4b92-bdd7-80978d1c5bb8","",0,0,"",-1,-1,-1,0,-1,-1
object itemstat "ARM_SourceHunterClothAmor","9ecd664e-c82a-4ffd-87da-17cf61c74a38","",0,0,"",-1,-1,-1,0,-1,-1
object itemstat "ARM_Rags","3fac20bf-b4d6-4530-917e-1e28b9f06c75","",0,0,"Junk",1,1,1,0,-1,-1
object itemstat "ARM_Shirt","3fac20bf-b4d6-4530-917e-1e28b9f06c75","",0,0,"ClothArmor",1,1,1,0,-1,-1
object itemstat "ARM_Cloth_A_Torso","f812ab67-011f-4bf6-baef-1a87f8f49672","",0,0,"ClothArmor",1,1,1,0,-1,-1
object itemstat "ARM_Cloth_B_Torso","f812ab67-011f-4bf6-baef-1a87f8f49672","",0,0,"ClothArmor",1,1,1,0,-1,-1
object itemstat "ARM_Cloth_C_Torso","f812ab67-011f-4bf6-baef-1a87f8f49672","",0,0,"ClothArmor",1,1,1,0,-1,-1
object itemstat "ARM_Cloth_D_Torso","e3e47138-996d-4ba5-9d8e-0f551f688a6a","",0,0,"ClothArmor",1,1,1,0,-1,-1
object itemstat "ARM_Cloth_E_Torso","e3e47138-996d-4ba5-9d8e-0f551f688a6a","",0,0,"ClothArmor",1,1,1,0,-1,-1
object itemstat "ARM_Cloth_F_Torso","e3e47138-996d-4ba5-9d8e-0f551f688a6a","",0,0,"ClothArmor",1,1,1,0,-1,-1
object itemstat "ARM_Cloth_G_Torso","e3e47138-996d-4ba5-9d8e-0f551f688a6a","",0,0,"ClothArmor",1,1,1,0,-1,-1
object itemstat "ARM_ThinCanvasGambeson","e3e47138-996d-4ba5-9d8e-0f551f688a6a","",0,0,"ClothArmor",1,1,1,0,-1,-1
object itemstat "ARM_ThickCanvasGambeson","03816ffb-ea6b-485b-ac66-38f9ccf90c11","",0,0,"ClothArmor",1,1,1,0,-1,-1
object itemstat "ARM_ThinLeatherGambeson","03816ffb-ea6b-485b-ac66-38f9ccf90c11","",0,0,"ClothArmor",1,1,1,0,-1,-1
object itemstat "ARM_ThickLeatherGambeson","03816ffb-ea6b-485b-ac66-38f9ccf90c11","",0,0,"ClothArmor",1,1,1,0,-1,-1
object itemstat "ARM_PaddedLeatherGambeson","03816ffb-ea6b-485b-ac66-38f9ccf90c11","",0,0,"ClothArmor",1,1,1,0,-1,-1
object itemstat "ARM_RivetedCanvasBrigandine","03816ffb-ea6b-485b-ac66-38f9ccf90c11","",0,0,"ClothArmor",1,1,1,0,-1,-1
object itemstat "ARM_ThinCanvasGambeson_B","e3e47138-996d-4ba5-9d8e-0f551f688a6a","",0,0,"ClothArmor",1,1,1,0,-1,-1
object itemstat "ARM_ThickCanvasGambeson_B","03816ffb-ea6b-485b-ac66-38f9ccf90c11","",0,0,"ClothArmor",1,1,1,0,-1,-1
object itemstat "ARM_ThickLeatherGambeson_B","3fac20bf-b4d6-4530-917e-1e28b9f06c75","",0,0,"ClothArmor",1,1,1,0,-1,-1
object itemstat "ARM_PaddedLeatherGambeson_B","f812ab67-011f-4bf6-baef-1a87f8f49672","",0,0,"ClothArmor",1,1,1,0,-1,-1
object itemstat "ARM_RivetedCanvasBrigandine_B","f812ab67-011f-4bf6-baef-1a87f8f49672","",0,0,"ClothArmor",1,1,1,0,-1,-1
object itemstat "ARM_CraftedLeatherTorso_01","6e6ceaf9-11e0-4715-a1e6-cb8b99f1aaaf","",0,0,"",-1,-1,-1,0,-1,-1
object itemstat "ARM_CraftedLeatherTorso_02","d747a224-1912-4243-ac56-fdff7ebeab57","",0,0,"",-1,-1,-1,0,-1,-1
object itemstat "ARM_CraftedLeatherTorso_03","4a9ff219-19bb-41dc-a0c2-c01f300227f2","",0,0,"",-1,-1,-1,0,-1,-1
object itemstat "ARM_CraftedLeatherTorso_04","9234a7f6-da90-4a2a-b678-a0727ed9e00d","",0,0,"",-1,-1,-1,0,-1,-1


where first comes the stat, followed by the 'UUID' of the root template it uses.

As you can see there are only very few different root templates for cloth armor (a lot of stats use one and the same root template), so you do not have to test all the stats as output but only one of each different template.
The same goes for leather, scale and plate armor, there are far less templates than stats which limits the amount of combinations you need to test to get the look you want.

(For weapons there are more different templates but also not as many as there are stats.)