Originally Posted by TZODun2K15
BTW, what about dual wielding wands?

Dual wielding wands is awesome!

Ihave a char with that who is my main damage dealer. Put 5 points in dual wielding and you can use wands for 3 AP which is the same as for one wand normally. You get twice the DMG for same AP!
Round that up with galss cannon and a high speed stat and you have yourself a killing machine rpg007 rpg005 . No need to invest in a main attribute for DMG or ACC either like with other weapons so go for speed and constitution (just because you need higher max AP than AP per round for obvious reason).

My lvl 19 wand-dual-wielder has 10 wands by now - 2 for each element and tenebrium - so he can do DMG to any enemy.