Oh, and if you did not already know:
Move handles out to a hidden container before deleting them, with a specified amount, because ItemHandleDelete() always removes a complete stack.
BTW: I also plan to add recipes to put +1 Crafting and +1 Blacksmithing on bracers and belts, as soon as I find a character with such gear, because I think that having to always swap gear for crafting and blacksmithing is a major turn-off for a lot of people that makes them forget about it completely.
... The only 'bad thing' about that is that there is no chance to control 'abuse' of such recipes like adding an additional boost where it already exists ...
Still have to think hard about that.