It's the popup I hate with passion.
For keys or quest items I fully accept and welcome it but for all other stuff I dislike it like nothing else ... because of the annoying popup.
Could still test if using '2' for 'ReportAndMove' instead of '1' worked and was silent, but if that worked, I would probably only use that for keys, if I found the code.
Yeah, a simple and quiet message in the log or something else would be enough. 'Modern' games make me nervous.
Be aware that 2 means two items if available (quite surprising that it's actually for amount). I don't think it would change the pop-up and sound issue.
What other way do you have to prevent a 'never exhaustable inventory' ?
Don't ingredients have to disappear when used in crafting ?
I use ItemTemplateRemoveFromCharacter to remove the items from inventory (they're sent to the character's inventory before this command). No handle needed.
I myself have become allergic to everything I consider inconvenience or a 'timesink' since I played MMOs hehe
Time for a desensitisation!
Awesome, did not know that.
But that is already done, I will not remove it again.
(Tried to use an in-inventory item at first but ended up 'sleeping in my own inventory' so I switched to a skill ;-)
Sniper spawns a bed-roll on use. Both good ways to relax.
But maybe we should relieve this thread from off-topics now, except we add the word 'dialog' to every sentence.