It's the popup I hate with passion.
For keys or quest items I fully accept and welcome it but for all other stuff I dislike it like nothing else ... because of the annoying popup.
Could still test if using '2' for 'ReportAndMove' instead of '1' worked and was silent, but if that worked, I would probably only use that for keys, if I found the code.
Yeah, a simple and quiet message in the log or something else would be enough. 'Modern' games make me nervous.
Be aware that 2 means two items if available (quite surprising that it's actually for amount). I don't think it would change the pop-up and sound issue.
You're right, that's surprising.
I have no increased interest to test it anyway, my code for different pickaxes and shovels already works, that was my main interest. Removing the annoying 'Magic Pockets' came for free with that. Using '-1' might work if '2' does not though.
(That seems typical though, calling it 'ReportAndMove' when it is actually an amount and provide nothing to suppress annoying popups. ;-)
What other way do you have to prevent a 'never exhaustable inventory' ?
Don't ingredients have to disappear when used in crafting ?
I use ItemTemplateRemoveFromCharacter to remove the items from inventory (they're sent to the character's inventory before this command). No handle needed.
Personally I have become paranoid of 'inventory overflow crashes' since that required to restart EE from the beginning two times for me last year ;-)
So I try to delete what I don't use anymore. (My black hole traders do that too for example, real handle deletion ... without me knowing what consequences that might have considering the 'weird nature' of handles ;-)
I myself have become allergic to everything I consider inconvenience or a 'timesink' since I played MMOs hehe
Time for a desensitisation!
Awesome, did not know that.
But that is already done, I will not remove it again.
(Tried to use an in-inventory item at first but ended up 'sleeping in my own inventory' so I switched to a skill ;-)
Sniper spawns a bed-roll on use. Both good ways to relax.
But maybe we should relieve this thread from off-topics now, except we add the word 'dialog' to every sentence.
If I had known Sniper's work before ... or maybe payed more attention ;-)
Well, I spawn a talking bed-roll or a talking coffin for zombies, so hopefully there are at least SOME differences ;-)
You are right about the off-topic thing. But this forum is so dead anyway that it does not really matter much ;-)